Follow
Startseite » News » Gaming News » Titanfall 2: Ein Störimpuls im Grenzland erzeugt heute zwei neue Maps

Titanfall 2: Ein Störimpuls im Grenzland erzeugt heute zwei neue Maps

titanfall-2_screen_1

Lest die frischen Patchnotes zum heute erscheinenden Update, das die zwei Karten Glitch und Deck, eine Fraktion und eine Exekution einführt.

Mit Störimpuls im Grenzland erscheint heute das neuste kostenlose DLC für Titanfall 2. Es beinhaltet die zwei neuen Karten Glitch und Deck. Erstere ist eine Karte basierend auf der Holoversion von Cpt. Lastimosas Heimatplanet Harmony und wird für alle allgemeinen Spielmodi verfügbar sein. Zweitere ist eine neue Karte für den Modus Live Fire. Obendrauf packt Respawn Entertainment noch die neue M.R.V.N-Fraktion, die von einem Marvin-Roboter angeführt wird, und die neue Exekution Get to the Point. Diese könnt ihr durch 10 Pilotenkills mit der Impulsklinge freischalten, habt ihr sie schon gesammelt, gelten sie rückwirkend für diese Freischaltung.

Darüber hinaus wird Respawn mehrere Featured Modi an verschiedenen Terminen in naher Zukunft einführen:

  • Glitch 24/7: Gespielt wird nur auf Glitch in unterschiedlichen allgemeinen Spielmodi
  • Marked for Death: Zwei Teams müssen ein Ziel in den eigenen Reihen schützen und das der anderen jagen. Nach einer gewissen Zeit wechseln die markierten Ziele. Wer zuerst zehn Ziele eliminiert, gewinnt.
  • Titan Brawl: Quasi Team Deathmatch nur mit Titans. Fünf Titans treten gegen fünf Titans an und respawnen nach ihrem Tot. Aussteigen ist deaktiviert und das Team, das zuerst 30 Kills erreicht gewinnt.
  • Iron Last Titan Standing: Ein verschärftes Last Titan Standing fünf Titans gegen fünf Titans wie immer ohne Respawns und neuerdings ohne Aussteigen und ohne Batterien.

Neben diesen neuen Inhalten hat Respawn ebenfalls am Feature-Gerüst des Shooters gearbeitet: So haben sie das Hauptmenü renoviert, das Piloten-Regenerationslevel auf 100 angehoben, Live Fire zu den Private-Match-Optionen hinzugefügt und man kann bei den Titans nun zwischen Prime- und Normal-Titan-Exekutionen wählen, sofern man denn einen Prime Titan besitzt.

Weitere Infos zu Verbesserungen und Bugfixes findet ihr in den Patchnotes.

Die Patchnotes von Störimpuls im Grenzland

Neue Inhalte, Features und Featured Modes

NEW CONTENT

  • New Map: Glitch
  • New Live Fire Map: Deck
  • New Faction: M.R.V.N.
  • New Execution: Get to the Point [Pulse Blade]: Unlocks after getting 10 Pilot kills with the Pulse Blade. If you have already achieved the 10 kills it will unlock retroactively

New Featured Modes [we’ll be introducing these at different times in the near future]

  • Glitch 24/7: Get a feel for the new map by playing a variety of modes on just the Glitch map
  • Marked for Death: 6v6. One member of each team is Marked as targets and both teams must defend their target while trying to kill the other team’s target. Once one of the marked players are killed, the surviving Mark’s team is rewarded a point. After a few seconds, new Marks are chosen. First team to 10 kills wins.
  • Titan Brawl: Think of this as Team Deathmatch with just Titans. 5v5 mode with Titans only [no ejecting] and respawning. Each kill counts for 1 point and first team to 30 points wins.
  • Iron Last Titan Standing: It’s the Last Titan Standing you know and love with a few new rules. 5v5 with no ejecting and no batteries.

NEW FEATURES

  • Main Menu Update: We dressed things up a bit with new background videos, updates, and tiles with rad stuff we think you should check out
  • Increase Pilot Gen to 100
  • Added Live Fire mode to Private Match options
  • You can now choose between regular, Prime, or random for executions for Titans if you own the Prime Titan

Verbesserungen

MATCHMAKING AND NETWORK IMPROVEMENTS

  • Game will now emit a sound when it is going to connect you to a match. Our PC brethren will want to make sure to set Settings > Audio > Sound In Background to On to hear game sounds when the game is not focused. This is for all audio, including the matchmade sound
  • Fixes to address parties occasionally getting split up
  • Players that join late to a party making it too large for the current playlist will now cancel matchmaking
  • Fixed issue where you could not invite friends after starting a private match

GAME IMPROVEMENTS

  • The game will now remember Multiplayer as last played in Main Menu – no more accidentally selecting Single Player!
  • Removed sun flare for maps Colony, Exoplanet, Forwardbase Kodai
  • Gates, the 6/4 Faction Leader, now uses the campaign model

Balance & Gamemode-Änderungen

TITAN BALANCE

General

  • Titan Melee – Reduced area of effect for all Titans expect Ronin

Ronin

  • Fixed a bug with Sword Block not always blocking the intended amount of incoming damage

Ion

  • Small reduction in Laser Shot’s cone angle

PILOT BALANCE

Arc Grenades

  • Arc Grenades now have only 1 charge
  • Arc Grenades recharge faster

Holopilot

  • Holopilots can now walk through the Amped Wall
  • Holopilots can now crouch walk

Mastiff

  • Made crosshair smaller so if you have a bead on an enemy you’ll more likely to deal high damage
  • Projectile width will increase quicker to improve consistency of damage in close quarters

EVA

  • Now need to be closer to deal max damage
  • Slightly Increased spread to compensate

Devotion

  • Reduced the near and very far damage of the Amped Devotion

Charge Rifle

  • Small increase to its base damage

Archer

  • Reduced missile tracking speed. It will still continue to track targets, but not to the extreme amount it has been since the last patch

Crosshairs

  • Crosshair dots no longer turn off when firing all assault rifles and SMGs
  • Fixed issue with the R101 where the reticle would disappear while cloaked

GAME MODE ADJUSTMENTS:

CTF

  • Added a 1st Half/2nd Half indicators to HUD for CTF
  • Fixed issue in CTF where the flag was unreturnable after being dropped by an enemy
  • Fixed a bug in CTF where the flag could be returned by dead players
  • Dropped flags will now drop more reliably in areas with low ceiling clearance

LTS

  • Hooked up the missing LTS VO line letting you know you’re the Last Titan Standing
  • Fixed an issue where players would see a black screen while waiting for players to connect. It now says “jumping to location” like other modes
  • Updated the player status HUD elements

Bugfixes

MISC BUG FIXES

  • Fixed issue with tracking rockets missing the dropship
  • Fix for Scorch Nitro nose art:
  • Scorch and Scorch Prime now have different nose art for the “Firebrand”
  • Scorch Prime will keep the same “Demons” nose art
  • Scorch now uses a slightly modified pre-order version of “Firebrand” that will also contain the “Demon” art
  • Fixed issue where the Blacksite Scorch Warpaint would not appear in first person
  • Fixed issue where Legion would spin and face opposite direction when performing his execution as an Auto Titan
  • Fixed a bug where ejecting during Legion’s Power Shot could leave you unable to melee
  • Fixes to 3rd person animation for some Titans
  • Fixed bug where a Pilot could not execute an enemy if their movement speed was reduced
  • Fixed a bug where a Pilot rodeoing a Titan wouldn’t see it’s health bar as Doomed

PC SPECIFIC FIXES:

  • [PC] Fixed crash issue when switching from Crossfire to SLI
  • [PC] Fixed bug where top 3 player callsigns would overlap the chat box at the end of the match

Quellen: ea.com; forums.titanfall.com

Meist zu finden in Shootern, Rollenspielen oder Strategiespielen. Zudem Student der Informatik.

Bewerte den Artikel

0 0

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.